games.namespaces.analytics.getAnalytics
Description
Coming Soon!
Code Examples
Request
GET
https://api.rivet.gg/cloud/games/namespaces/analyticscurl -X GET 'https://api.rivet.gg/cloud/games/namespaces/analytics'
Request Parameters
query_start
required query parameter
query_end
required query parameter
game_ids
required query parameter
namespace_ids
required query parameter
variants
required query parameter
Response Body
data_sets
required array<object>
data_sets[*]
object
avg_play_duration
object
duration
required array<number>
duration[*]
number
ts
required array<integer>
ts[*]
integer
avg_play_duration_by_game_mode
object
duration
required array<number>
duration[*]
number
game_mode_id
required array<string>
game_mode_id[*]
string
game_mode_name_id
required array<string>
game_mode_name_id[*]
string
avg_play_duration_by_region
object
duration
required array<number>
duration[*]
number
region_id
required array<string>
region_id[*]
string
region_name_id
required array<string>
region_name_id[*]
string
destroyed_lobbies_by_exit_code
object
destroyed_lobby_count
required array<integer>
destroyed_lobby_count[*]
integer
exit_code
required array<integer>
exit_code[*]
integer
ts
required array<integer>
ts[*]
integer
destroyed_lobbies_by_failure
object
destroyed_lobby_count
required array<integer>
destroyed_lobby_count[*]
integer
failed
required array<boolean>
failed[*]
boolean
ts
required array<integer>
ts[*]
integer
failed_lobbies
object
destroyed_lobby_count
required array<integer>
destroyed_lobby_count[*]
integer
ts
required array<integer>
ts[*]
integer
lobby_count
object
lobby_closed_count
required array<integer>
lobby_closed_count[*]
integer
lobby_count
required array<integer>
lobby_count[*]
integer
lobby_preemptive_count
required array<integer>
lobby_preemptive_count[*]
integer
lobby_unready_count
required array<integer>
lobby_unready_count[*]
integer
ts
required array<integer>
ts[*]
integer
lobby_count_by_game_mode
object
game_mode_id
required array<string>
game_mode_id[*]
string
game_mode_name_id
required array<string>
game_mode_name_id[*]
string
lobby_count
required array<integer>
lobby_count[*]
integer
ts
required array<integer>
ts[*]
integer
lobby_count_by_region
object
lobby_count
required array<integer>
lobby_count[*]
integer
region_id
required array<string>
region_id[*]
string
region_name_id
required array<string>
region_name_id[*]
string
ts
required array<integer>
ts[*]
integer
lobby_ready_time
object
ready_duration
required array<integer>
ready_duration[*]
integer
ts
required array<integer>
ts[*]
integer
matchmaker_overview
object
lobby_count
required integer
player_count
required integer
new_lobbies_per_second
object
new_lobby_count
required array<number>
new_lobby_count[*]
number
ts
required array<integer>
ts[*]
integer
new_players_per_second
object
new_player_count
required array<number>
new_player_count[*]
number
ts
required array<integer>
ts[*]
integer
player_count
object
player_count
required array<integer>
player_count[*]
integer
player_unready_count
required array<integer>
player_unready_count[*]
integer
ts
required array<integer>
ts[*]
integer
player_count_by_game_mode
object
game_mode_id
required array<string>
game_mode_id[*]
string
game_mode_name_id
required array<string>
game_mode_name_id[*]
string
player_count
required array<integer>
player_count[*]
integer
ts
required array<integer>
ts[*]
integer
player_count_by_region
object
player_count
required array<integer>
player_count[*]
integer
region_id
required array<string>
region_id[*]
string
region_name_id
required array<string>
region_name_id[*]
string
ts
required array<integer>
ts[*]
integer